A downloadable plugin

Buy Now$19.99 USD or more

Stop opening every model to repeat the same mesh setting

Mesh Import Manager with a saved preset and staged settings

Mesh Import Manager puts supported GLTF, GLB, and FBX import settings in one Godot editor panel. Search or filter your project, select imported models or individual mesh subresources, stage a change, inspect the preview, then apply and reimport.

Built for per-mesh editing across models. An asset row can target all its meshes; expand a model to choose particular meshes. Mixed values stay visible. Save supported settings as a preset, or manually run asset-name and mesh-name rules when a naming pattern repeats. Rules never change imports in the background.

What you can edit

  • Scene settings: Generate LODs, Create Shadow Meshes, and Light Baking.
  • Per-mesh settings: Generate LODs, Generate Lightmap UV, Generate Shadow Meshes, and Normal Merge Angle.

Preview Changes lists affected files, meshes, settings, current values, proposed values, and change sources. Before writing, the plugin keeps exact recovery copies of affected .import files. It checks reimports and attempts to restore originals if an apply fails. Source model files are never edited.

Includes search and folder filtering, multi-selection, mixed and staged values, named presets, manually run begins-with/ends-with/contains/wildcard rules, Quick Start, Known Limits, troubleshooting, and changelog.

Compatibility

Verified in Godot 4.7.2 on Windows with imported GLTF, GLB, and FBX scenes. Written for Godot 4.7; other major/minor versions refuse writes. Other 4.7 patches, operating systems, and every model exporter have not been separately verified. Imports without stable mesh IDs may be unavailable.

Install

Extract the supplied ZIP into your project root. Enable Mesh Import Manager in Project Settings → Plugins, then open its bottom panel after initial import.

One-person commercial license

One purchase licenses one person to use and modify the plugin in unlimited own Godot projects, including commercial projects. Each teammate who uses it needs a purchase. Finished games require no attribution or royalties. Redistribution of the plugin is not permitted. Full terms are in LICENSE.txt inside the ZIP.

Published 16 days ago
StatusReleased
CategoryTool
AuthorMyndari
Made withGodot
Tags3D, Godot
LanguagesEnglish
AI DisclosureAI Assisted, Code, Text

Purchase

Buy Now$19.99 USD or more

In order to download this plugin you must purchase it at or above the minimum price of $19.99 USD. You will get access to the following files:

mesh-import-manager-1.0.0.zip 28 kB

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